I will integrate multiplayer to your unity or unreal game using photon or mirror

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matthewthegray
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matthewthegray
Matthew G

About this gig

Are you struggling to get Multiplayer working in your game?


I specialize in the hardest part of game development: Game Networking. I don't just add code, I integrate commercial grade multiplayer systems into your Unity 3D or Unreal Engine 5 project.

Whether you need a simple 1v1 connection or a complex MMO style lobby, I write clean and modular code that scales.


Supported Tech Stacks:

  • Unity: Photon (PUN2/ Fusion), Mirror Networking, Netcode for GameObjects (NGO).
  • Unreal Engine: Replication, Dedicated Servers, Steam Subsystem.


What I Can Do For You:

  • Full Multiplayer Integration: Transform your single player prototype into an Online Game.
  • Lobby Systems: Room creation, matchmaking and "Join by Code" UI.
  • Player Sync: Smooth movement synchronization using Lag compensation
  • Game State Logic: Sync health, inventory, animations and timers across all clients.
  • Steam Integration: Handle Steam Auth, friend lists and Overlay invites.


Why Choose me?

  • Expert Code Quality
  • Documentation
  • Commercial Ready




PLEASE CONTACT ME BEFORE ORDERING....Send me a message with your project details first so I can confirm which solution is best for your specific game!

Get to know Matthew G

Matthew G

Unity and UE5 Game Developer

  • FromUnited Kingdom
  • Member sinceJan 2026
  • Avg. response time2 hours
  • Languages

    English, French
I am Game Developer with expertise in Unity 3D and Unreal Engine 5. I turn complex ideas into polished and playable games. My Core Services: - Full Game Development (2D, 3D and AR/VR projects) - Scripting: C# (Unity) and C++/Blueprints (Unreal Engine) - Multiplayer and Networking - Performance Optimization I prioritize clean code and reliable communication. Whether you need a prototype or a full production, let's discuss your project today!

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