I will realized 3d animation for games and movies

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M
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Maxime Liquard

About this gig

Hi ! :)

Please contact me before ordering to discuss your project and get an accurate time estimate


I will create high-quality character animations for games and cinematics using Maya rigs.


I specialize in:

  • Gameplay animations (jump, attacks, locomotion, idle, combat, loops) optimized for game engines (Unreal, Unity)
  • Cinematic animations with acting and storytelling


This package is ideal for full character performances, complex actions, and cutscene sequences.


Technical Notes

  • I work exclusively with Maya rigs (rig must be provided)
  • I do not create rigs
  • Animations are delivered game-ready (FBX or ABC) and project files are delivered too.


Important Workflow Information

  • I work hourly, not fixed-price
  • Please contact me before ordering to discuss your project and get an accurate time estimate

For cinematic projects, I need:

  • Storyboard or script
  • Environment / level or scene reference (if applicable)


Providing these elements ensures the best animation quality and timing.


What You Can Expect

  • Professional animation quality
  • Clean keyframe animation or mocap cleanup
  • Polished timing, weight, and motion arcs



If you can imagine it, I can animate it!

Get to know Maxime Liquard

Maxime Liquard

3D Animator

  • FromFrance
  • Member sinceFeb 2026
  • Languages

    English, French
3D Animator specialized in keyframe, games and cinematics animation. I create attacks, jumps, combo and cinematics animation for games. I also create emotion, realism, subtilities for movies. If you can imagine it, I can animate it.