I will compress and optimize textures for mobile game performance


About this gig
If your mobile game feels heavy, textures are usually part of the problem.
Large, unoptimized textures eat memory fast. That leads to longer load times, frame drops, and poor performance on lower end devices even if your models are fine.
I focus on reducing texture weight while keeping visual quality intact.
This isnt just resizing images. Its about choosing the right compression approach, formats, and balance so your assets stay sharp but run lighter.
Heres what I work on:
reducing texture resolution without noticeable quality loss
converting textures to mobile-friendly formats
optimizing maps (albedo, normal, roughness, etc.)
removing unnecessary texture data
preparing textures for smooth use in Unity or Unreal Engine
If your project is targeting mobile and performance matters, this is one of the easiest wins.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know femi
3D Asset Repair and Optimization for Games and Engines
- FromUnited Kingdom
- Member sinceApr 2026
Languages
English, Spanish, German

