I will animate your 3d character or creature in maya or blender


About this gig
I will animate your 3D character or creature in Maya or Blender with clean body mechanics, strong posing, and polished motion perfect for games (idle/walk/run/attack/emotes) and creature performance.
What you get
- MP4 playblast preview
- FBX export (standard)
- Project files included in Standard & Premium (or as an extra)
Best for
- Game animation cycles (in-place or root motion)
- Combat/emotes/action loops
- Creature/monster locomotion & performance
- Short acting beats (body animation)
What I need from you (required)
- Your rigged + skinned character/creature (Maya/Blender)
- Reference video/images or clear description
- Length (seconds), FPS, and style (realistic/stylized)
Important
- This gig is animation only (no modeling/rigging unless quoted separately)
- Revisions are for tweaks (timing/poses/polish), not changing the action/brief
- Additional character is non-interacting (interaction/contact = custom quote)
REQUIRED
Message me before ordering if your rig is complex, has facial/cloth, or needs fixes. If the rig is broken, Ill need a fixed version before I can start.
Get to know mehveesh_nida
FAQ
Do you provide modeling, texturing, or rigging?
This gig is focused on animation ONLY.
What files do you need to start?
A rigged + skinned character/creature file (Maya/Blender), plus references and required length/FPS.
What formats do you deliver?
MP4 playblast + FBX. Project files are included in Standard/Premium (or as an extra for BASIC).
Can you do loops and game-ready exports?
Yes—tell me if you want in-place, root motion, or both.
What counts as a revision?
Adjustments to the existing animation (timing, poses, polish). Changing the action/brief is a new order.
Can you animate two characters fighting/interacting?
Yes, but interaction/contact shots need a custom quote due to increased complexity. Please contact before hand for approval.

