I will develop a fully functional 2d multiplayer game in godot engine


About this gig
Hello Esteemed Gamers, Welcome
Ever played a 2D game where multiplayer felt broken laggy syncing, buggy hosting, mechanics falling apart the moment a second player joined?
That's not bad luck. It's weak architecture. I specialize in 2D game development in Godot Engine, building games including multiplayer with mechanics that actually hold up under real gameplay.
I create complete, fully functional 2D Godot games: from game prototype to polished, playable builds, using clean GDScript and solid game design principles that perform as good as they look on PC, mobile, and android.
What I Offer:
- Full 2D game development in Godot Engine (Godot 3 & 4)
- Clean, optimized GDScript programming
- Multiplayer mechanics, networking & real-time sync
- Game prototypes to fully finished, exportable builds
- Level design, game assets & platformer/RPG mechanics
- Mobile & android game builds ready for store deployment
- Clear communication, fast delivery & revisions on Premium
If your game idea deserves mechanics that don't break the moment it matters let's build it right, from the ground up.
Message me and let's start developing!
Get to know Mike
Bringing Your Game Ideas to Life From Retro to Modern Engines
- FromArgentina
- Member sinceApr 2026
- Avg. response time1 hour
Languages
English, Spanish, German
FAQ
Do I need to provide game assets, or do you include them?
I focus on development, mechanics, and multiplayer functionality. You can provide your own assets, or I can use free/placeholder assets to get you a working build custom art/sound can be arranged as an add-on
What kind of multiplayer do you support (local or online)?
Both. I build local multiplayer (same device/screen) and networked multiplayer (players connecting over the internet), depending on your project's scope and package.
Will I get the full source code?
Yes. Every package includes full GDScript source code and project files, so you have complete ownership and can continue development independently.
Can you work from my existing Godot project instead of starting from scratch?
Yes, send over your project files and I'll review scope before we start, so pricing reflects the actual work needed.
Can the game be exported for mobile/Android or just PC?
Yes, Premium includes export-ready Android/PC builds. Mobile/web export can be added to Basic or Standard as an add-on.
How long does a multiplayer game actually take?
Multiplayer requires more testing than single-player (sync, latency, edge cases), which is why delivery times are longer on the pricing package this ensures what you receive actually works reliably, not just in theory.

