I will develop a professional 3d game in godot engine


About this gig
Hello Esteemed Buyers, Welcome
Have you ever wondered why some games feel polished and professional while others feel unfinished even with a solid concept?
It's simple: strong 3D game development makes all the difference.
I build high quality, fully functional 3D games and game prototypes in Godot Engine from core gameplay mechanics to polished environments, level design, and game ready assets. I focus on clean, optimized development that doesn't just work, it performs, without charging premium prices for premium quality.
What I Offer:
- Custom 3D game development in Godot Engine (Godot 3 & 4)
- Gameplay mechanics, prototypes & full game builds
- Level design & 3D game environments
- Game-ready assets, UI/GUI design & optimization
- Godot to PC, mobile & web platforms
- Game bug fixing & performance optimization
- Clean, well-structured code + source files included
- Fast delivery, clear communication & revisions
Whether you need a full indie game built from scratch or a working prototype to pitch your idea, I bring affordable, professional quality Godot game development to bring your vision to life.
Message me and let's start building your game!
Get to know Mike
Bringing Your Game Ideas to Life From Retro to Modern Engines
- FromArgentina
- Member sinceApr 2026
- Avg. response time1 hour
Languages
English, Spanish, German
FAQ
Do I need to provide game assets, or can you create them?
I can work with your existing assets or create custom 3D game-ready assets, environments, and props as part of your package.
What Godot version do you use?
I develop in Godot 4 by default, but I can also work in Godot 3 if your project requires it — just mention this in your order.
Can you export my game for mobile, PC, or web?
Yes, multi-platform export is available. It's included in the Premium package, or can be added to Basic/Standard as an extra.
What if I don't have a full game design, just an idea?
That's completely fine. Message me your concept and I'll help scope out mechanics, levels, and features before we start.
Can you fix or continue an existing Godot project instead of starting new?
Yes, I can review your current project, fix bugs, optimize performance, or continue development from where you left off.

