I will develop ar VR apps using unity and unreal engine

M
michealryann
M
michealryann
RYAN

About this gig

Hello, Are you looking to build an immersive AR or VR app for iOS, Android, Web, or VR headsets? Youre in the right place! I am a professional Full Stack Developer and AR/VR expert with extensive experience in Unity and Unreal Engine, delivering high-performance, interactive, and scalable AR/VR applications.


Core Features:

  • Real-time 3D rendering
  • Interactive 3D objects
  • Marker-based & markerless AR tracking
  • Immersive VR environments
  • Cross-platform support (iOS, Android, Web, VR)
  • Head & hand/controller tracking (VR)
  • Animations for objects and environments
  • Physics-based interactions
  • Spatial (3D) audio
  • Gesture and touch-based interactions
  • Multiplayer or collaborative VR experiences
  • Light estimation & realistic shadows
  • Location-based AR experiences (GPS)
  • Secure backend & cloud integration
  • Clean, scalable, optimized code for performance


Why Choose Me:

  • End-to-end development from idea to deployment
  • Clean, optimized, and scalable code
  • Smooth cross-platform performance
  • Clear communication and on-time delivery
  • Long-term support and updates


CONTACT ME Let's bring your AR product visualizations, VR simulations, interactive games & immersive training apps to life with precision & expertise!.

Get to know RYAN

RYAN

FULL STACK DEVELOPER

  • FromUnited Kingdom
  • Member sinceJan 2026
  • Languages

    English, French, Arabic, Spanish, German
Hello, I’m an experienced Full Stack Developer offering complete web and mobile application development services. I work on both frontend and backend, creating responsive user interfaces, reliable backend systems, and well-structured databases. I ensure smooth performance, clean architecture, and user-friendly experiences, with clear communication, on-time delivery, and ongoing support throughout the project. Contact Me now Let's bring your idea vision to live with a standard and outstanding project, Thanks!!!