I will do 3d character rigging and weight painting for game engines


About this gig
Are you looking to get your 3D character model fully animated and ready for game engines? I provide custom, high-quality 3D character rigging in Blender with clean weight painting to ensure smooth, natural deformation with zero mesh stretching.
What I Offer:
- Custom Armatures & Skeletons: Built specifically for humanoids, creatures, or custom mechanical models.
- IK/FK Controllers: Smooth inverse and forward kinematics switches for fast, easy animation.
- Manual Weight Painting: Meticulous weight distribution around complex joints (shoulders, knees, elbows, fingers).
- Engine Optimization: Rigged and hierarchy-checked for seamless export to Unity, Unreal Engine, or Roblox Studio.
- Facial Rigging (Premium): Jaw, eye, and facial expression setup using bones or blendshapes/shape keys.
Supported File Formats:
- FBX, OBJ, blend source file, or GLTF/GLB.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Lowryy
3D Character Modeler Rigging Specialist Game Ready Asset Creator
- FromUnited Kingdom
- Member sinceSep 2026
Languages
English
FAQ
Will this rig work in my game engine?
Yes! All rigs are tested and hierarchy-checked prior to delivery to guarantee compatibility with engines like Unity, Unreal Engine, and Roblox Studio.
Do you accept complex or non-humanoid meshes?
Absolutely. I can rig creatures, monsters, mechanical models, and props. Please contact me before ordering so we can discuss specific bone structures.
What if I notice a weight painting issue after delivery?
All packages include revisions. Simply mark the area that needs adjustment, and I will refine the weight painting right away.
