I will avatar with arkit52,oculus visemes,facial track,lipsync for realtime,glb,vrm,vrc

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Akande Deborah

About this gig

Hello

welcome, do you want 3D avatar optimized for Real-Time? I got you covered

 I handle everything from concept art to a fully rigged, Three js, & Real-Time, stream-ready model. Styles include Meta-Human, Realistic, anime, chibi, and semi-realistic.

Rigging features: eye tracking, 15 oculus visemes, Arkit 52plus blendshapes, lifelike mouth sync, head/body XYZ rotation, hair and clothes physics, VBridger support, custom expressions, outfit toggles, prop switches, and breathing animation. You receive clean PSD files, .moc3 model file, .GLB, .VRM .BLEND(for future edit) and a preview test video


Mobile app, web/browser/three js project: Full rig for talkinghead/met4citizen, GLB file format (file size under 30mb) and model keep it's realism


Streaming; Full streaming overlay packages for TikTok, Twitch, YouTube, and Kick including animated scenes, alerts, stinger transitions, panels, banners, webcam borders, emotes, sub badges, and channel point icons. Designed to match your brand and stream aesthetic Delivered in formats ready for OBS/Streamlabs


UE5 compatible, mixamo, dazstudio avatar: UE5 live link, rigging include arkit, oculus visemes, mouth/lip movement, TTS audio


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Get to know Akande Deborah

Akande Deborah

MorphTargetinfluence, code blink, Arkit 52plus blendshapes, avatar rig Three js

  • FromNigeria
  • Member sinceJul 2026
  • Avg. response time1 hour
  • Last delivery2 months
  • Languages

    English, Spanish, Italian, German, French
Greetings I'm here to help clients to create and optimize avatar for real-time use. I set up 3D avatar that is well compatible for any three js projects, TalkingHead, Met4citizen, Vrchat, Warudo, liev streaming app, browser, webapp, and Unreal engine projects After focusing on character detailed, model with compatible topology, PBR texture, realistic render, I make advance movement for avatar so it can use for three js project, UE5, livestream or any Real-Time use (arkit 52plus blendshapes, facial, body & finger tracking, 15 visemes, lip sync etc) Will Provide GLB, VRM, and editable BLEND file