I will stylized 3d character modeling pbr textures unity 3d game character design


About this gig
Elevate your project with a premium, game-ready stylized 3D character designed for high-performance Unity 3D environments. As a specialist in cyberpunk aesthetics and stylized character modeling, I deliver production-quality assets that bridge the gap between artistic vision and technical optimization. My workflow focuses on clean topology, ensuring your models are lightweight enough for mobile yet detailed enough for desktop cinematic experiences.
What This Gig Delivers:
- Expert 3D Modeling: Precision sculpting with a focus on stylized anatomy and hard-surface cybernetics.
- Professional PBR Textures: High-fidelity 4K maps (Albedo, Normal, Roughness, Metallic) for stunning material definition.
- Unity 3D Optimization: Game-ready FBX files with correct scale and rotation for immediate import.
- Clean Retopology: Industry-standard edge flow for flawless deformation and rigging.
From specialized 3D hair grooming to intricate mechanical gear, every detail is crafted to enhance player immersion.
Ready to build? Send a message to discuss your character's lore and technical requirements before ordering
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Midemyo Midemi
3D Artist, Vehicle Specialist, Character and Product Designer
- FromUnited States
- Member sinceApr 2026
- Avg. response time18 hours
- Last delivery2 weeks
Languages
English, German, Spanish, Italian, French
FAQ
Can you create custom clothing or mechanical cyberware?
Definitely. I have extensive experience in hard-surface modeling for cybernetics, armor and specialized gear. Whether your character needs futuristic robotic limbs or intricate stylized outfits, I can model these as part of the character’s mesh or as separate modular assets for your game's needs.
Can you handle complex 3D hair grooming or physics?
Yes, I specialize in stylized hair and mechanical hair grooming. I can provide hair as optimized cards for game engines or as high-fidelity groomed meshes. If you need specific hair physics setups (like XGen or physics-ready hair), please message me for a custom quote to match your project’s needs.
Do you provide clean topology for animation?
Absolutely. Every character in my Standard and Premium tiers undergoes professional manual retopology. This ensures clean edge loops around joints (shoulders, elbows, knees) to prevent pinching or stretching during animation. You can see the precision of my wireframes in my gig gallery.
Will the character be ready for Unity or Unreal Engine out of the box?
Yes. I provide game-ready files (primarily FBX) with the correct scale, rotation and coordinate systems for Unity and Unreal Engine. The textures are exported as PBR maps (Metallic/Roughness workflow) to ensure the character looks exactly the same in your game engine as it does in my renders.

