I will create pixel art tilesets compatible with autotile, 16 or 47

M
miguelvorpagel
M
miguelvorpagel
Miguel Vorpagel

About this gig

I create pixel art tilesets designed specifically to work with autotile systems, including 16-tile and 47-tile formats, ready to be imported into your game.


What you get:

  • Clean and consistent pixel art
  • Tilesets organized on a proper grid
  • Compatible with autotile systems (16 / 47)
  • Ready to use in GameMaker, Unity, Godot, or other 2D engines
  • Simple documentation explaining how to use the tileset

This gig focuses on functionality first, not just visuals.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Miguel Vorpagel

Miguel Vorpagel

GML programmer

4.9(16)
  • FromBrazil
  • Member sinceAug 2024
  • Last delivery5 months
  • Languages

    Portuguese, English
Hi, I'm Miguel! I work with GameMaker Studio 2, with over 3 years of experience creating games and interactive projects. Using GML (GameMaker Language), I develop efficient code for mechanics, players, and gameplay systems that bring your ideas to life. Whether you need to create a prototype or need help with debugging, I'm here to assist! I'm passionate about crafting engaging experiences and ensuring every detail works flawlessly. Let’s collaborate to make your GameMaker project amazing. Feel free to reach out, I’m excited to work with you!