I will fix gdscript bugs and optimize your godot project


About this gig
Debugging can be the most frustrating part of game development. With over 2 years of experience in the Godot Engine, I specialize in diving deep into GDScript to find the root cause of issues and implement clean, stable fixes. Whether you are an indie dev stuck on a specific mechanic or a beginner trying to understand why your code won't run, I am here to get your project back on track.
Get to know MihailoM
Programmer
- FromSerbia
- Member sinceJan 2026
- Avg. response time1 hour
- Last delivery4 weeks
Languages
Serbian, English
Other Game Development Services I Offer
FAQ
Do I need to send you my entire project folder?
Usually, yes. To accurately diagnose a bug, I need to see the "Scene Tree," the Node setup, and how your scripts interact. If the project is very large, you can send a smaller "reproduction project" that contains only the problematic scene and assets.
What happens if you can’t fix the bug?
If I find that the issue is a limitation of the engine itself or if I cannot provide a solution, I will let you know immediately. In cases where a fix is impossible, I will offer a full refund.
Will you explain how you fixed the bug?
Yes. I believe in helping you learn. I will include detailed comments in the GDScript files explaining exactly what was causing the issue and how the new code resolves it.
