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I will create game ready hard surface weapons for you

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Adrian C

About this gig

PLEASE CONTACT ME BEFORE ORDERING


I create 3d weapons and model your requests for a game ready standard, you can expect my typical workflow to follow this standard structure:


Blockout -> Highpoly -> Lowpoly -> Unwrap -> Bake -> Texture


My weapons will be optimized to the fullest extent, but if you have questions, then I am happy to expand on this.


What will I do for you?


  • A high quality final deliverable for you.
  • Well optimized model with topology consistent for game art.
  • Texture sets that are apropriate for the prop - ranging from 4k to 256.
  • Renders at your request
  • Timely and consistent communication and updates


What will I not do?


I will not be doing any actual implementation into your game, nor will I be coding anything. I will also not be creating any characters or animations.

I have over 5 years of experience working with game assets and the 3D pipeline, for any environment / Prop / Weapon workflow, I do NOT have experience making characters for games.


I will be creating the models at your request, and would like for you to contact me so we both know what to expect from my services, and what aproach would be the best!


I am excited to work with you!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Adrian C

Adrian C

Hard Surface Game Artist

  • FromUnited Kingdom
  • Member sinceOct 2019
  • Languages

    English
I am a graduate hard surface artist from Staffordhire University, specialized in creation of game assets ranging from stylized foods to realistic hard surface weapons

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