I will rig and animate your 2d game character in spine pro

M
mine_builder28
M
mine_builder28
Mine builder

About this gig

Do you have a 2D character that needs a clean, flexible rig for animation?


I will create a professional Spine 2D character rig that gives your character smooth movement and makes it ready for game animation.


I can provide:


  • Spine 2D bone setup
  • Character rigging
  • Skinning and weighting
  • IK controls
  • Mesh deformation
  • Facial controls
  • Eye and mouth controls
  • Multiple character parts and skins
  • Game-ready Spine files
  • Unity-ready exports


This service is ideal for indie games, RPGs, mobile games, platformers, Unity projects and other 2D game projects.


I work with characters, creatures, NPCs, heroes, mascots and other 2D game assets.


You can send me your layered PSD, PNG artwork or existing Spine project. For best results, separated character parts are recommended.


My goal is to create a clean and organized rig that is easy to animate and suitable for your game pipeline.


For complex characters, multiple skins, advanced facial systems or large projects, please message me before ordering so I can review the artwork and confirm the scope.


Send me your character artwork and requirements, and I will turn it into a professional Spine 2D rig ready for animation.


Get to know Mine builder

Mine builder

Custom Minecraft Builds, Maps Server Spawns

  • FromUnited Kingdom
  • Member sinceAug 2026
  • Languages

    English, Polish
I help Minecraft players, server owners, and content creators turn ideas into detailed and functional Minecraft builds. I specialize in custom Minecraft builds, server spawns, houses, castles, villages, hubs, adventure maps, and themed environments for Java and Bedrock Edition. Whether you need a survival base, RPG environment, medieval castle, modern city, fantasy village, PvP area, server lobby, or a custom map built from your reference, I focus on making the result match your vision while keeping the world practical and visually appealing.