I will rig and animate your 2d game character in spine pro


About this gig
Do you have a 2D character that needs a clean, flexible rig for animation?
I will create a professional Spine 2D character rig that gives your character smooth movement and makes it ready for game animation.
I can provide:
- Spine 2D bone setup
- Character rigging
- Skinning and weighting
- IK controls
- Mesh deformation
- Facial controls
- Eye and mouth controls
- Multiple character parts and skins
- Game-ready Spine files
- Unity-ready exports
This service is ideal for indie games, RPGs, mobile games, platformers, Unity projects and other 2D game projects.
I work with characters, creatures, NPCs, heroes, mascots and other 2D game assets.
You can send me your layered PSD, PNG artwork or existing Spine project. For best results, separated character parts are recommended.
My goal is to create a clean and organized rig that is easy to animate and suitable for your game pipeline.
For complex characters, multiple skins, advanced facial systems or large projects, please message me before ordering so I can review the artwork and confirm the scope.
Send me your character artwork and requirements, and I will turn it into a professional Spine 2D rig ready for animation.
Get to know Mine builder
Custom Minecraft Builds, Maps Server Spawns
- FromUnited Kingdom
- Member sinceAug 2026
Languages
English, Polish
FAQ
What file do you need?
A layered PSD, separated PNG artwork, or an existing Spine project is preferred.
Can you rig characters with facial controls?
Yes, I can create eye, mouth and other facial controls depending on the character and package.
Can you add IK and mesh deformation?
Yes, advanced IK controls and mesh deformation can be included depending on the package.
Can you prepare the rig for Unity?
Yes, I can provide appropriate Spine files and exports for a Unity game workflow.

