I will fix face capture rig for tracking, 52 arkit,oculus viseme, glb,facial expression

M
mizayomi
M
mizayomi
Mizayomi

About this gig

Greetings To You!


Here, I'm focusing in creating 52 ARKit blendshapes for your 3D character, ensuring compatibility with Apple ARKit, iPhone Tracking, Live Link (Unreal Engine), Face Cap, FaceMotion 3D, iFacialMocap, Blender Motion Capture, and Metahuman. Additionally, I will provide af ully functional rig for seamless animation.


My Main Service Tags Inccude:


  • Full ARKit 52 blendshape creation Apple standard)
  • Professional facial rigging
  • Face mocap cleanup
  • Blendshape corrections and refinement
  • Lip sync optimization
  • Face capture rig
  • Animation ready facial setup
  • Correct naming for ARKit / Live Link Face
  • Smooth, natural facial expressions
  • Rigging ready for real time use


Let's get you high quality rig with perfet ARKit blendshapes, ready for animation, mocap, and real time applications!


Kindly message me now before placing your order with all necessary details.

Get to know Mizayomi

Mizayomi

Game Ready Character Rigging, 52 ARKit Expert

  • FromUnited Kingdom
  • Member sinceSep 2026
  • Avg. response time7 hours
  • Languages

    English, Spanish, German, Italian, French
Hello! I'm Mizayomi, a professional 3D Character Rigger skilled in Blender, humanoid rigs, facial rigging, and game ready character setup. What you can expect: Clean, optimized humanoid rigs Natural and accurate weight painting 52 ARKit facial blendshapes Unity & Unreal Engine (UE5) compatibility VRM, GLB, and FBX workflow support Reliable communication and fast delivery Every character is rigged with precision to ensure smooth deformation, expressive facial animation, and seamless performance in games, VTubing, VRChat, and real time animation Looking for a clean character rig, Contact Me!