I will be your fivem developer for custom scripts and bug fixes


About this gig
Basic: Bug fix or small tweak to one existing FiveM script (QBCore/Qbox/ESX/standalone).
Standard: Custom FiveM script or feature built from scratch (QBCore/Qbox/ESX/standalone).
Comes with 1 freebie (minigame).
Premium: Advanced Custom script, multiple files, database integration, NUI, and docs (QBCore/Qbox/ESX/standalone).
Comes with 2 freebies (minigames).
Get to know MoeSoftware
Fivem Developer
- FromUnited States
- Member sinceJul 2026
Languages
English
FAQ
Which frameworks do you support?
QBCore, Qbox, ESX, Standalone (No framework)
What counts as a "plugin" in the Standard and Premium packages?
Your custom script always counts as one. The extra count on Standard/Premium comes from a small utility resource from my existing library bundled in at no extra cost.
Do I need to give you access to my server?
No, in most cases. I build and test locally and hand you files ready to drop in. If a bug only shows up on your live server, I'll ask for temporary access just for that.
Will I own the full source code?
Yes, it's fully yours after delivery, no licensing restrictions.
What do you need from me to get started?
For a fix: the current resource files and a description of what's going wrong. For a custom build: your framework/version and a clear description of what the script should do.
What if the issue turns out to be bigger than what I described?
I'll flag it before doing extra work. If it's outside the original scope, I'll quote the difference.
Do you offer support after delivery?
Standard includes 3 days of post-delivery support; Premium includes 14 days, for anything directly related to the delivered work.
Can you work with ox_inventory or ox_lib?
Yes, happy to build with ox_inventory, ox_lib, or other common QBCore/ESX add-ons.

