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English
$
USD


I create high-quality, realistic 3D assets with a focus on detail, clean topology, and PBR texturing. My models are suitable for cinematics, rendering, and game development workflows. Optimized low poly versions with baked maps can also be provided for real-time use in Unity and Unreal Engine.
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
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