I will develop a custom 2d game or playable game prototype


About this gig
Turn your 2D game idea into a playable Windows PC game in Godot.
I build small single-player platformers, arcade games, and puzzle games around an agreed feature list. I use AI-assisted coding, then review and test the build against that scope.
BASIC: 1 short level and 1 core mechanic.
STANDARD: up to 5 short levels, 3 mechanics, and basic menus.
PREMIUM: up to 10 short levels, 5 mechanics, menus, local save progress, and basic animation.
All packages include a Windows build, editable Godot project, and setup notes. Levels share one art style and reuse the agreed mechanics. A level is a short stage, not an open world or a full chapter.
Art/audio use placeholders or assets you provide with permission to use. Original artwork, online multiplayer, 3D, mobile/console ports, store publishing, and paid assets are outside these packages.
Revisions refine the agreed scope; new features require a separate quote. Please message me on Fiverr before ordering so we can confirm feasibility, level size, and deliverables.
Get to know Jessie M.
Custom Software Delivery
- FromUnited States
- Member sinceOct 2026
- Avg. response time3 hours
Languages
Spanish
FAQ
Should I contact you before ordering?
Yes. Send your idea, references, target Windows version, and must-have mechanics. We will agree on scope, level size, assets, and acceptance criteria in Fiverr messages before work begins.
Which engine and platform do you use?
I build in Godot for Windows PC. You receive a playable Windows build, the editable Godot project, and setup notes. Mobile/console versions, online multiplayer, and storefront publishing are outside these packages.
What counts as one level?
A short playable stage using shared mechanics and an agreed art style: for example, one puzzle, platforming section, or arena. Large worlds, long chapters, or new systems in every level require a custom quote.
Are art, music, and animation included?
Packages use simple placeholders or assets you supply with permission to use. Custom characters, original music, and paid asset licenses are not included. Premium animation covers basic movement or transitions using the agreed assets.
Do you use AI tools?
Yes. I use AI tools to assist coding and content preparation, then review and test the result against the agreed requirements. Tell me before ordering if your project has restrictions on AI tools, assets, or data.
What do revisions cover?
Basic includes 1 revision round, Standard 2, and Premium 3. Revisions adjust the agreed gameplay and layout. New mechanics, extra levels, a different genre, or additional platforms need a separate quote. Report problems with the agreed scope for correction.
What do the plugin counts include?
The listed counts cover up to 1, 2, or 3 suitable free Godot add-ons configured for Basic, Standard, or Premium. We agree which add-ons are needed before ordering. Custom plugins, paid licenses, and online services require separate scoping.
