I will create 3d models, low poly props, weapons, and game assets
Level 2
About this gig
Fast Service & 24*7 Availability
PLEASE GET IN TOUCH WITH ME, BEFORE PLACING THE ORDER!
Let's discuss your idea or design first, and then, according to your project's complexity & design, I will provide you an offer because every project is different, takes different time and effort, and it will also help me to understand what you are exactly looking for.
Hi there!
My name is Abdul Rehman. I work as a full-time freelance 3D artist and am self-taught. I've worked with many clients on a variety of platforms, and I would love to collaborate with you this time. Although I've worked with a variety of programs, stylized art is my area of expertise. I will model 3D objects, props, and assets for this gig and send you the files. (images, stl, obj, etc., according on your requirements)
What else are you able to produce?
I can use Blender/Maya/3DsMax, Zbrush, Substance Painter, Software to make nearly anything in 3D, including
3D Assets, 3D Toys, and 3D Props, 3D Custom Models, Game Ready Assets,
Hard surface 3D Models, 3D objects for video games, etc.
Let's talk about your concept.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Abdul Rehman
3D Character Artist
Level 2
- FromPakistan
- Member sinceDec 2024
- Avg. response time1 hour
- Last deliveryabout 8 hours
Languages
English, Spanish, Arabic, Turkish
My Portfolio
Other Game Art Services I Offer
FAQ
1. What software do you use for modeling and texturing?
I primarily use Maya, 3Ds Max, Blender and ZBrush for 3D modeling and sculpting. For texturing, I use Substance Painter to ensure high-quality, professional, and optimized textures for your assets.
2. Will the models be optimized and game-ready?
Yes, absolutely. All assets are fully optimized with clean topology, efficient UV unwrapping, and proper texel density, making them completely ready to be imported directly into game engines like Unreal Engine or Unity.
3. Can you match a specific art style (e.g., stylized, cartoon, low poly)?
Yes! I specialize in stylized and low-poly aesthetics. If you have a specific reference image, concept art, or an existing game style you want to match, just share it with me, and I will align the assets perfectly with your project's vision.
4. Do you provide rigging and animation for the models?
This specific gig focuses on high-quality 3D modeling, UV mapping, and texturing for props, weapons, and assets. However, if you need rigging or animation, please contact me before placing an order so we can discuss a custom offer.
5. What file formats will I receive?
I deliver assets in standard industry formats such as .FBX and .OBJ, along with high-resolution texture maps (Base Color, Normal, Roughness, Metallic, etc.). If you need the source file (like a .blend file), just let me know!
6. Do you accept bulk orders for complete game environments or asset packs?
Yes, I do accept custom bulk orders. If you need a complete set of props, weapons, or a full asset pack for your game, feel free to inbox me with your project details, and I’ll create a tailored custom package with a discounted price and timeline for you.
1 reviews for this Gig
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Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
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L 
liam_devs
Repeat Client

Mexico
Excelent Model. Nice for my Game.
$50-$100
Price
1 day
Duration
Helpful?
1 reviews for this Gig
| (1) | ||
| (0) | ||
| (0) | ||
| (0) | ||
| (0) |
Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
Sort By
L 
liam_devs
Repeat Client

Mexico
Excelent Model. Nice for my Game.
$50-$100
Price
1 day
Duration
Helpful?

