I will create fps mechanics and combat systems in unity


About this gig
I will develop FPS gameplay systems in Unity with clean, modular, and performance-focused code.
I specialize in building core mechanics that can be used as a foundation for FPS or shooter games, or integrated into existing Unity projects.
What I can develop:
- FPS character controller (movement, sprint, jump, crouch)
- Shooting system (raycast or projectile-based)
- Weapon system (basic switching and handling)
- Recoil and hit detection
- Basic gameplay integration in Unity scenes
Premium option includes:
- Complete FPS prototype setup
- Simple UI (health / ammo system)
- Basic enemy AI (NavMesh-based behavior)
- Full integration of systems into a playable scene
Important:
- I focus on gameplay systems, not full game development
- Systems are built to be clean, modular, and easy to expand
- Each package is delivered based on the selected tier scope
Get to know Abdullah Ijaz
Unity Gameplay Systems Developer FPS and AI Programming
- FromPakistan
- Member sinceFeb 2022
- Avg. response time1 hour
Languages
English
FAQ
Q: Is this a full game development service?
I focus on FPS systems and prototypes. Full game development can be discussed separately.
Q: Can you add extra features not listed in the package?
Yes, additional features can be discussed and added as extras depending on complexity.
Q: Can you integrate this into my existing Unity project?
Yes, I can integrate systems into existing Unity projects if required.
Q: Will the code be clean and editable?
Yes, I deliver structured and modular code designed for easy modification and expansion.

