I will create fps mechanics and combat systems in unity

M
mrcobraplayz
M
mrcobraplayz
Abdullah Ijaz

About this gig

I will develop FPS gameplay systems in Unity with clean, modular, and performance-focused code.

I specialize in building core mechanics that can be used as a foundation for FPS or shooter games, or integrated into existing Unity projects.

What I can develop:

  • FPS character controller (movement, sprint, jump, crouch)
  • Shooting system (raycast or projectile-based)
  • Weapon system (basic switching and handling)
  • Recoil and hit detection
  • Basic gameplay integration in Unity scenes

Premium option includes:

  • Complete FPS prototype setup
  • Simple UI (health / ammo system)
  • Basic enemy AI (NavMesh-based behavior)
  • Full integration of systems into a playable scene

Important:

  • I focus on gameplay systems, not full game development
  • Systems are built to be clean, modular, and easy to expand
  • Each package is delivered based on the selected tier scope

Get to know Abdullah Ijaz

Abdullah Ijaz

Unity Gameplay Systems Developer FPS and AI Programming

  • FromPakistan
  • Member sinceFeb 2022
  • Avg. response time1 hour
  • Languages

    English
I develop gameplay systems in Unity with a focus on FPS mechanics, enemy AI, and interactive gameplay features. I specialize in building modular systems such as: FPS controllers and combat mechanics Enemy AI (NavMesh-based behavior systems) Wave spawning systems Gameplay debugging and optimization I focus on clean implementation, performance, and maintainable code structure in Unity projects. If you need reliable gameplay systems or fixes, I can help you implement them efficiently.