I will develop architectural VR for meta quest and PC VR


About this gig
Allow your clients to experience architecture before it's built through immersive VR. Traditional renderings simply cannot match.
Using Unreal Engine 5, I develop interactive VR experiences that let users naturally walk through architectural spaces, explore every detail at full scale, and interact with the environment in real time.
What I can develop:
- Meta Quest VR applications
- PC VR experiences
- Interactive architectural walkthroughs
- Real-time material switching
- Real-time design alternatives
- Day & night lighting controls
- Interactive doors, furniture, and scene elements
- Packaged application ready for deployment
Why choosing me?
- Architect with 10+ years of professional experience
- UE5 & XR specialist
- Optimized VR experiences
- Realistic lighting & visuals
- Personalized development for every project
- Clear communication and reliable delivery
Perfect for Architects, Developers, Real Estate companies, Designers, Exhibitions, Investors, and Marketing Presentations.
Please contact me before placing an order. Every VR project is different, and I'll recommend the most suitable package based on your project and target headset.
Get to know ArchiTech XR
Architecture, ArchViz, BIM, Unreal Engine, VR Specialist
- FromGermany
- Member sinceMar 2022
- Avg. response time1 hour
- Last delivery1 year
Languages
English
FAQ
1. Which VR headsets do you support?
I currently develop VR experiences for Meta Quest 2 / 3 / 3S / Pro and PC VR headsets using Unreal Engine 5.
2. What do you need to start?
Please send your architectural drawings, CAD/BIM files, 3D models, or any existing Unreal Engine project, along with reference images and project requirements.
3. Can you convert my existing Unreal Engine project to VR?
Yes. If your project was originally developed for desktop visualization, I can adapt and optimize it for Virtual Reality.
4. Will users be able to interact with the environment?
Yes. Depending on the package, users can open doors, interact with objects, change materials, control lighting, and navigate naturally through the project.
5. Is the experience optimized for smooth VR performance?
Absolutely. VR requires much higher performance than desktop applications. I optimize lighting, assets, materials, and rendering settings to provide a smooth and comfortable experience.
6. Can you create custom VR interactions?
Yes. Custom interactions can be developed depending on your project's requirements. Please contact me before ordering to discuss the scope.
7. Can you also create desktop walkthroughs?
Yes. I also offer a dedicated Unreal Engine architectural visualization gig for interactive desktop applications.
8. Can you create photorealistic renderings as well?
Yes. If you also need architectural renderings or animations, please check out my dedicated rendering gig.

