I will create a rigged 3d character in blender with textures


About this gig
I will create a complete, professional 3D character in Blender fully rigged and ready for animation or games.
What you get:
Clean, optimized topology (quad-based, animation-friendly)
Full body rig with IK/FK controls
Facial rig with shape keys for realistic expressions
Custom UV unwrapping and hand-painted textures (stylized, non-photorealistic)
Accessories, clothing, or props on request
Delivery in .blend, with FBX/OBJ export available
Perfect for indie game developers, VTuber creators, animators, and anyone needing a stylized, animation-ready character without a photorealistic look.
Why work with me:
- Full pipeline handled by one artist: modeling rigging texturing
- Clean, game/animation-ready geometry, not just a pretty render
- Clear communication, revisions until you're happy
Send me a reference (sketch, description, or existing artwork) and I'll bring it to life in Blender, ready to animate.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Muhammad Iqbal
Professional WordPress developer and Graphic Designer
- FromPakistan
- Member sinceApr 2025
- Avg. response time1 hour
Languages
Urdu, Punjabi, English
FAQ
Do you need reference images or a concept sketch?
Yes, references or a written description help me match your vision accurately.
What file formats will I receive?
.blend included; FBX, OBJ, and GLTF exports available on request.
Can you match an existing art style?
Yes — just share examples.
Do you include animations?
This gig covers modeling, rigging, and texturing; the rig is fully animation-ready but finished animations aren't included.
Is this compatible with Unity/Unreal?
→ Yes, topology and rig are built for real-time engine use.

