I will texture your 3d models using substance painter for game ready assets


About this gig
I create game-ready textures for 3D models using Substance Painter, designed for real-time use in Unity and Unreal Engine.
Whether you need a single asset or a full set, I focus on clean, optimized PBR textures that enhance visual quality while remaining efficient for performance.
Each texture set includes:
- Base Color, Roughness, Metallic, and Normal maps
- Clean, consistent material work
- Game-ready export for easy integration
I can work from your model and reference images, or help define the look if needed. My goal is to deliver textures that fit your project style and are ready to use immediately.
For higher detail assets, you can upgrade to a hero texture with enhanced materials and polish.
Please message me before ordering if your project is complex or requires a custom setup.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Maxwell C
3D Designer
- FromUnited States
- Member sinceApr 2026
Languages
English, Spanish
My Portfolio
FAQ
Do I need to provide a UV-mapped model?
Yes, your model should have clean, non-overlapping UVs. If needed, UV mapping can be added as an extra.
What texture maps are included?
By default, I provide Base Color, Roughness, Metallic, and Normal maps. Additional maps can be requested.
What file formats will I receive?
Textures are delivered in PNG or TGA, ready for Unity or Unreal Engine.
What if my model isn’t ready for texturing?
No problem. I can clean up or create UVs for your model as an additional service.
Can you match a specific style or reference?
Yes, please provide reference images and I will match the style as closely as possible.
What texture resolution do you provide?
Textures are delivered in 1K–2K by default. 4K textures are available as an upgrade.
Do I need to contact you before ordering?
For simple assets, you can order directly. For complex models or large projects, feel free to message first.

