I will develop a real time multiplayer HTML5 game using phaser 3 and websockets

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mythical_96
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mythical_96
Mythi

About this gig

YOU'RE HIGHLY WELCOME TO MY GIG SERVICE


I am Mythical, Are you looking to build a real-time multiplayer game that runs smoothly in the browser? You're in the right place.


I specialize in developing HTML5 multiplayer games using Phaser 3, delivering fast, responsive, and scalable gameplay experiences for web and mobile browsers.

Whether you need a PvP battle game, .io-style game, or co-op multiplayer experience, I can bring your idea to life from concept to deployment.


What I Can Build:

  • Real-time multiplayer games (PvP / Co-op)
  • .io games (like Agar.io style)
  • Lobby systems & matchmaking
  • Player synchronization & state management
  • Leaderboards and scoring systems
  • Mobile-optimized browser gameplay
  • Backend using Node.js + WebSockets / Socket.io


Tech Stack:

  • Phaser 3 (Frontend Game Engine)
  • Node.js (Backend Server)
  • WebSockets / Socket.io (Real-time communication)
  • MongoDB / Firebase (Optional database integration)


Why Choose Me?

  • Clean, scalable code
  • Smooth real-time synchronization
  • Performance-focused development
  • Clear communication & updates


NOTE: PRICE DEPENDS ON HOW COMPLEX YOUR PROJECT IS, INBOX ME NOW TO DISCUSS MORE ABOUT YOUR PROJECT BEFORE PLACING ORDER


THANKS

Get to know Mythi

Mythi

PHASER 2D 3D GAME DEVELOPMENT

  • FromColombia
  • Member sinceApr 2026
  • Avg. response time4 hours
  • Languages

    English
WELCOME TO MY PROFILE, TRUST ME YOU FOUND THE BEST DEVELOPER FOR YOUR PROJECT I am Mythical, An expert and professional 2D/3D Phaser game developer with vast experience in using phaser engine. I am a professional HTML5 Game Developer specializing in Phaser.js for creating high-performance 2D and pseudo-3D browser games. I help individuals, startups, and studios transform game ideas into polished, engaging, and scalable web games. With strong experience in JavaScript, game mechanics design, multiplayer systems, and performance optimization, I build games that run smoothly mobile browsers.