I will create pixel animated icon, vfx animation, particle effects, element, skill icon


About this gig
About This Gig
I create smooth, high quality pixel VFX that make your game feel more dynamic, responsive, and polished.
From combat effects to UI interactions, every animation is designed to enhance gameplay and deliver satisfying visual feedback.
What I Can Create
- Spell effects (fire, lightning, magic)
- Attack & hit effects (slashes, impacts, sparks)
- Particle effects (smoke, dust, explosions, glow)
- UI animations (buttons, highlights, feedback)
- Ability & skill animations
- Looping VFX (auras, flames, energy)
- Sprite sheets ready for integration
What You Get
- Smooth frame-by-frame animation
- Clean, optimized sprite sheets (PNG)
- Transparent background
- Game-ready for Unity, Unreal, Godot
- Style matched to your project
I focus on strong motion, clarity, and impact to make your game stand out.
Message me before ordering so we can discuss your project.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know damilare
Pro pixel animator and character design
- FromUnited States
- Member sinceFeb 2026
- Avg. response time1 hour
Languages
English
Other Game Art Services I Offer
FAQ
What information do you need before starting?
I need a description of the effect, references or style examples, resolution/sprite size, target platform, and intended usage (combat, UI, environment, etc.).
Can you match my game’s existing art style?
Yes. Providing references or existing assets ensures consistency with your project.
What format will I receive the files in?
You’ll receive optimized sprite sheets (PNG) with transparent backgrounds, ready for Unity, Unreal Engine, Godot, or other engines.
Are revisions included?
Yes. Revisions are included to make sure the final assets meet your expectations.
Can you create custom animations from scratch?
Absolutely. Every effect is fully custom based on your project requirements.
Do you handle bulk or long-term projects?
Yes, I’m open to ongoing projects and larger VFX packs.

