I will create 3d low poly character ready for game, rig and animation


Level 2
About this gig
Looking for a low poly character that makes your game stand out? You've come to the right place!
Hi, we're Fortis Studio, a 3D modeling team that turns your ideas into stylized, game-ready 3D characters. Our clean, optimized low poly models are built for Unity and Unreal Engine and look great in games, animation, and creative projects.
What's included:
- Custom 3D character based on your concept
- Low poly model with clean topology and optimized polycount
- Professional 3D modeling and high-quality textures (depending on package)
- Free rigging in Standard; rigging + idle and walk animation in Premium
- OBJ, FBX, GLB/GLTF, and BLEND files
- High-resolution renders
Why choose us?
- Quick responses and clear communication
- Custom 3D character design from your concept or mixed references
- Fast turnaround with daily progress updates
- High-quality low poly models made to order
- Flexible revisions until you're satisfied
- Free consultation and ready-to-use source files
Bulk orders are available with special pricing. Message us before ordering to discuss your low poly character project.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Fortis Studio
Turning Ideas into High Quality 3D Reality
Level 2
- FromIndonesia
- Member sinceOct 2024
- Avg. response time1 hour
- Last delivery1 week
Languages
English, Indonesian, German, Spanish
My Portfolio
FAQ
Do you provide rigging and animation?
Rigging is included for free in the Standard package. Rigging plus simple animation (idle and walk) is included in the Premium package.
Can you animate the character with custom actions (run, jump, attack, etc.)?
Yes, custom animations can be added as an additional service. Please message me to discuss the details and pricing.
What does "game ready" actually mean for these models?
"Game ready" means the model has clean topology, optimized polycount, proper UV unwrapping, and correctly baked textures, so it performs well in real-time engines without extra cleanup needed.
Will the model work correctly with Unity's or Unreal's animation system?
Apakah model akan berfungsi dengan baik di sistem animasi Unity atau Unreal? Yes, the rig is built with standard bone hierarchy so it's compatible with Unity's Animator/Mecanim and Unreal's Skeletal Mesh/Animation Blueprint systems.
Is the character optimized for mobile games as well?
Yes, polycount and texture size can be adjusted to fit mobile performance requirements. Please mention your target platform before ordering.
Can I use this model in engines other than Unity and Unreal, like Godot or Blender?
Yes, since the files are delivered in standard formats like FBX, OBJ, and GLB/GLTF, they can be imported into Godot, Blender, or most other 3D and game engines.
Will I get full commercial rights to use the character?
Yes, once the project is complete and fully paid, you receive full commercial usage rights to the model.
Can you texture the model to match my game's art style?
Yes, textures can be customized to match your game's specific color palette and visual style.
Do the animations loop correctly and work with root motion setups?
Yes, idle and walk animations are cleanly looped. Root motion setup can be arranged on request depending on your engine's requirements.
How many revisions are included?
Revisions are flexible depending on your package. Major concept changes outside the original scope may be considered an additional request.

