I will develop unreal engine gameplay systems and prototypes


About this gig
Hi, I'm Neel, an indie game developer specializing in Unreal Engine 5, C++, and Blueprints. I build gameplay systems, prototypes, tools, and custom features for new and existing Unreal projects.
WHAT I WORK ON
- Character movement and gameplay mechanics
- Combat, weapons, interaction and damage
- Health, inventory, pickups and abilities
- AI and Gameplay Tags
- Multiplayer and replicated gameplay
- C++ and Blueprint systems
- Animation Blueprints, montages and locomotion
- Aim offsets, hit reactions and animation notifies
- Materials, Niagara VFX and gameplay effects
- Custom Actors, Components and Subsystems
- Editor tools and custom Blueprint nodes
- Gameplay and performance optimization
I can integrate features into your existing project or build them from scratch based on your requirements.
CLIENT-PROVIDED ASSETS
Please provide required characters, animations, weapons, environments, plugins, marketplace assets and other dependencies unless otherwise agreed. Custom asset creation is not included by default.
BEFORE ORDERING
Please send your Unreal Engine version, requirements, project details, target platform, and required assets/plugins so I can confirm the scope before you order.
Get to know Neel Frostrain
Game Developer Unreal Engine, Unity
- FromIndia
- Member sinceSep 2026
- Avg. response time1 hour
- Last delivery2 weeks
Languages
English
My Portfolio
FAQ
Can you work with my existing Unreal Engine project?
Yes. I can add or modify gameplay systems in an existing project as long as the required project files, assets, and dependencies are provided.
Do you use C++ or Blueprints?
I work with both C++ and Blueprints and can choose the approach that fits the feature and your existing project architecture.
Which Unreal Engine versions do you support?
I primarily work with Unreal Engine 5 And 4. Please provide your exact engine version before ordering so compatibility can be confirmed.
Can you implement multiplayer functionality?
Yes. I can work on replicated gameplay and multiplayer systems. Larger or more complex networking requirements should be discussed before ordering.
Can you integrate Marketplace or third-party assets?
Yes. I can integrate properly licensed third-party assets, plugins, animations, and other dependencies into your project.
Do you create 3D models, animations, or other assets?
The gig is focused on programming and Unreal Engine implementation. Custom asset creation is not included unless specifically agreed beforehand.
Can you build a complete game?
I can work on complete game prototypes and larger projects, but the scope depends on the game's requirements. Please contact me first for larger projects.
What do you need from me to start?
Please provide your Unreal Engine version, project files, feature requirements, target platform, required assets/plugins, and reference material when applicable.

