I will develop unreal engine gameplay systems and prototypes

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neel_frostrain
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neel_frostrain
Neel Frostrain

About this gig

Hi, I'm Neel, an indie game developer specializing in Unreal Engine 5, C++, and Blueprints. I build gameplay systems, prototypes, tools, and custom features for new and existing Unreal projects.


WHAT I WORK ON

  • Character movement and gameplay mechanics
  • Combat, weapons, interaction and damage
  • Health, inventory, pickups and abilities
  • AI and Gameplay Tags
  • Multiplayer and replicated gameplay
  • C++ and Blueprint systems
  • Animation Blueprints, montages and locomotion
  • Aim offsets, hit reactions and animation notifies
  • Materials, Niagara VFX and gameplay effects
  • Custom Actors, Components and Subsystems
  • Editor tools and custom Blueprint nodes
  • Gameplay and performance optimization


I can integrate features into your existing project or build them from scratch based on your requirements.


CLIENT-PROVIDED ASSETS

Please provide required characters, animations, weapons, environments, plugins, marketplace assets and other dependencies unless otherwise agreed. Custom asset creation is not included by default.


BEFORE ORDERING

Please send your Unreal Engine version, requirements, project details, target platform, and required assets/plugins so I can confirm the scope before you order.

Get to know Neel Frostrain

Neel Frostrain

Game Developer Unreal Engine, Unity

4.0(1)
  • FromIndia
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Last delivery2 weeks
  • Languages

    English
Hi, I’m Neel, a Game Developer with 4+ years of experience specializing in Unreal Engine and Unity. I build gameplay systems, mechanics, level designs, plugins, tools, multiplayer features, and custom game solutions. I focus on creating clean, optimized, reliable, and engaging gameplay experiences.

My Portfolio