I will make a premium 2d platformer game with gamemaker


About this gig
Got a 2D platformer idea but it doesnt feel right?
Many clients struggle with clunky movement, boring levels, bugs, or poor performance. I fix that by turning your concept into a premium, smooth, and engaging 2D platformer using GameMaker. I create responsive controls that feel satisfying, design levels that keep players hooked, optimize performance for smooth gameplay, and deliver a stable, polished build. If your idea feels incomplete, I turn it into a full game ready to play.
What you get:
- Smooth player mechanics (jump, run, attack)
- Creative level design with progression
- Clean UI and polished feel
- Optimized, lag-free performance
- Tested, bug-free build
- Organized project for future updates
Why choose me:
- I focus on game feel, not just visuals
- Fun gameplay comes first
- Clear communication, no confusion
- Fast delivery, no shortcuts
- I treat your idea like a real product
Stop wasting time on a game that doesn't feel right
Message me now and lets turn it into something players love
Get to know larry
Nexforge Studio: Unleashing Next Gen Game Experiences
- FromUnited Kingdom
- Member sinceApr 2026
Languages
English, Spanish, Vietnamese
FAQ
What do you need to start my game?
I need your idea, gameplay details, style reference (if any), and target platform. If you don’t have everything ready, I can help shape it.
Can you create custom mechanics for my game?
Yes. I build custom systems like double jump, combat, enemies, power-ups, and more based on your idea.
Will my game be optimized and bug-free?
Yes. I test and optimize every build to make sure it runs smoothly and plays without issues.
Do you provide graphics and sound?
Basic assets can be included. For premium or custom art, we can discuss it before starting.
Can you update or expand the game later?
Yes. I structure projects cleanly so you can scale, add levels, or upgrade features anytime.
How long will my project take?
It depends on complexity, but I always give a clear timeline before starting and stick to it.

