I will create stunning vfx, custom shaders and particle effects in unity, unreal engine

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Nathaniel NF

About this gig

Struggling with flat, unpolished game visuals? Lackluster effects can break immersion and lower your game's retention. Whether you need explosive combat VFX, magical spells, or optimized custom shaders, I deliver high-end visual solutions that make your project stand out.


As a professional technical artist, I specialize in creating real-time VFX and performance-optimized shaders for both Unity and Unreal Engine. I bridge the gap between art and code to ensure your game looks AAA while maintaining high frame rates.


What You Get:

  • Unity VFX: Particle System (Shuriken) & VFX Graph.
  • Unreal Engine: Niagara System & Cascade, Custom Shaders Graph.
  • Environmental FX, UI & Magic: HUD effects, spells, and transitions.
  • Unity vfx,Unreal engine vfx, Custom shaders, Particle effects, Game vfx



Why Choose Me? Conversion-Focused: Effects designed to hook players. Tool Mastery: Expert in Shader Graph, Niagara, & HLSL. Optimized: Zero lag, mobile & VR ready. Custom Solutions: No generic assets; everything is bespoke.


Transform your game visuals today! Message me before ordering to discuss your vision!

Get to know Nathaniel NF

Nathaniel NF

Building effects that becomes part of your games story

  • FromFinland
  • Member sinceMar 2026
  • Avg. response time7 hours
  • Languages

    English, German, Spanish, French
I’m Nathaniel Franks (NF), a Game Designer and Technical Artist with 4+ years of experience creating game systems and real-time VFX for Unreal Engine and Unity. I specialize in cinematic, optimized effects using Unreal Engine Niagara and Unity VFX Graph, including explosions, magic spells, combat effects, trails, and environmental FX that enhance gameplay immersion. I create Niagara VFX, particle systems, shader-based and cinematic gameplay VFX for indie developers and studios, delivering performance-optimized, production-ready solutions for modern games.

My Portfolio