I will do rigging and game ready character for unity, unreal engines and blender


About this gig
NEED A GAME-READY CHARACTER THAT ACTUALLY ANIMATES CORRECTLY?
A great 3D character is only useful when it can move, deform, and perform naturally inside your game engine. I will professionally rig your character for Unity and Unreal Engine, with clean deformation, reliable controls, and an animation-ready setup built around your project requirements.
Even if you have a humanoid, stylized, fantasy, creature, or custom 3D character, I can turn your model into a production-ready asset prepared for gameplay, animation, and engine integration.
WHAT I CAN DO:
- ️ Custom character rigging
- ️ Humanoid & creature rigging
- ️ Bone & skeleton setup
- ️ IK/FK controls
- ️ Facial/secondary controls
- ️ Walk/run & basic animation setup
- ️ Unity-ready character rig
- ️ Unreal Engine-ready rig
- ️ Animation testing & corrections
TOOLS: Blender, Unity, Unreal Engine
FILES YOU RECEIVE:
FBX, BLEND, Unity-ready files, Unreal-ready files, textures/materials when required, and organized source assets.
I focus on clean topology support, accurate weight painting, natural deformation, organized files, and smooth engine compatibility
Send me the model and project requirements, and lets get it game-ready!
Get to know Nicholasrenault
Custom Avatars, VTubers and Roblox Game Solutions
- FromFrance
- Member sinceJul 2026
- Avg. response time1 hour
Languages
English, French, Spanish, German
FAQ
Can you rig my existing 3D character?
Yes. Send your character model and I can assess it before starting.
Can you rig characters for Unity and Unreal Engine?
Yes. I can prepare the rig and export files according to your target engine and project requirements.
Do you rig non-humanoid characters?
Yes. I can work with creatures, monsters, stylized characters and other custom designs.
Can you work with Blender files?
Yes. Blender source files can be used for the rigging workflow.
Do you provide FBX files?
Yes. FBX can be delivered for engine integration, alongside the source files included in your package.
Can you test the character before delivery?
Yes. Animation and deformation testing can be included depending on the selected package.

