What I Can Build
From fast-paced shooters to strategic co-op puzzles, I develop:
- Genres: First-Person, Third-Person, Top-Down.
- Modes: Co-op Survival, Shooters, Party Games, & Competitive PvP.
- Systems: Team objectives, puzzle mechanics, and scalable world systems.
Key Multiplayer Features
- Core Networking: Reliable Player Sync & Clean Architecture.
- Matchmaking: Lobby & Room setups with basic matchmaking.
- Connectivity: Online or Local Multiplayer support.
- Deployment: Cross-platform builds (Mobile/PC/Web).
- Extras: AI Enemies, UI Implementation, & Modular Audio Systems.
Why Work With Me?
- 4+ Years Experience: Deep expertise in Unity and C# specialized in multiplayer Games
- Multiplayer First: I focus on the complexities of networking from day one.
- Clean & Scalable: Code written for easy future expansion.
- Rapid Delivery: High-quality prototypes and MVPs delivered fast.
- Flexible Customization: Tailored solutions for your specific game logic.
Note: Every multiplayer project has unique requirements. Please message me to discuss your idea before placing an order so we can ensure the best technical approach for your game.