I will develop gameplay mechanics and systems for your unity game


About this gig
Need a gameplay programmer for your Unity project? I'll build the mechanics and systems that make your game fun to play, with clean and maintainable C# code.
What I can do for you:
- Player controllers and movement (2D and 3D)
- Shooting, combat and weapon systems
- Enemy AI and behavior
- Procedural generation
- Game UI, menus and HUD
- Physics, camera and core game logic
- Adding new features to an existing project
My experience: I'm the gameplay programmer on OUT-VOID, an FPS roguelike in Unity/C#, where I coded the player controller, combat, enemy AI and procedural levels. I've also been the sole programmer on GOL RUSH (Unreal Engine 5) and Heroe Showdown (Phaser), taking both from prototype to a playable vertical slice.
How I work:
- We define the scope together before I start
- I use Git and keep the project organized
- I share progress videos or builds so you can give feedback early
- You get the full source code
Please message me before ordering so we can make sure the scope fits the package. Happy to help bring your game to life!
Get to know Nicolas G.
Gameplay Programmer, Unity and Unreal Engine Game Developer
- FromArgentina
- Member sinceOct 2026
- Avg. response time1 hour
Languages
Spanish, English
My Portfolio
Other Game Development Services I Offer
FAQ
Can you work on my existing Unity project?
Yes. Share the project (or a Git repo) and tell me what you need. I'll review the code first and confirm the scope before starting.
Do I get the source code?
Yes. You receive the full Unity C# source code, organized and commented, plus the project files or a Git repository.

