I will fix broken 3d character rigging in maya or blender for unreal engine and unity

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Alex Inter

About this gig

Is your 3D character impossible to animate because it has no rig? Experiencing broken deformations, bad skin weights, or compatibility issues in Unreal Engine or Unity? Need a production-ready rig that saves you time and eliminates animation errors? You've come to the right place.

I provide professional 3D character rigging in Maya and Blender, creating clean, animator-friendly rigs for games, films, cinematics, VTubers, and motion capture projects. Every rig is optimized for smooth animation and seamless integration with Unreal Engine (UE4/UE5) and Unity.

Services Include:

  • Full Body Rigging
  • Facial Rigging & Blendshapes
  • IK/FK Switching
  • Advanced Skin Weight Painting
  • Motion Capture Ready Rigs
  • UE4/UE5 & Unity Compatible Skeletons
  • ARKit Facial Blendshapes
  • FBX, OBJ & Source Files
  • Unlimited Revisions

Stop wasting time fixing broken rigs. Get a clean, flexible, and game-ready character rig built for professional animation. Message me before placing your order to discuss your project.

Get to know Alex Inter

Alex Inter

Industrial and Product Design Expert

  • FromUnited States
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English, French, German
I help founders, startups, and agencies turn ideas into production-ready designs. From concept sketches to 3D CAD models, renders, technical drawings, and in-house prototyping, everything is handled in one place. Using tools like SolidWorks, KeyShot, Archicad, and Coohom, we deliver high-quality, cost-effective solutions. With 6+ years of experience and 100+ global clients, we bring precision, speed, and care to every project.

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