I will design a professional custom UI widget for your uefn map


About this gig
Level up your UEFN map with a fully custom, player-ready UI system!
I will design and build a polished, high-performing Verse and UMG UI that matches your map's exact aesthetic. You will get a highly responsive, bug-free interface that looks incredible on all screen resolutions, complete with smooth animations and satisfying button interactions.
What I Can Build For You:
- Custom Main Menus & Matchmaking Screens
- Custom Tycoon / RPG Shop Interfaces
- In-game HUDs, Health Bars, & Resource Counters
- Settings Menus, Loadout Selectors, & Perk Trees
- Level-Up Popups & Custom Leaderboards
Premium Features Included:
- Perfect Scaling : Flawless layout across PC, console, and mobile screen aspect ratios.
- *Juicy Interactions: Polished hover states, smooth transitions, and satisfying click animations.
- Clean, Modular Code:Reusable components structured for maximum performance and low memory impact.
- Optimized Verse Integration: Flawless Verse script backend to handle your UI logic seamlessly.
Get to know Taha Rbihi
Verse Developer
- FromMorocco
- Member sinceMay 2020
- Avg. response time1 hour
- Last delivery1 week
Languages
English, Arabic, French
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FAQ
What do I need to provide for you to get started?
Please provide a brief overview of your map's genre/theme and what specific UI elements you need (e.g., Main Menu, Custom HUD, Weapon Shop, Leaderboard). If you have specific brand colors, reference images, or custom image assets/logos you want used, please send those over as well!
Do you provide the full game or just the UI files?
This service is strictly for advanced Verse programming files, UMG layouts, and UI assets. I focus purely on creating and optimizing your interface, not building a full game from scratch.
Will the UI look good on all devices, like consoles ?
es! I build all layouts using responsive design principles within UMG (using anchors, scale boxes, and responsive padding). The UI will scale cleanly across PC monitors, consoles without breaking.
How do I actually get your UI system into my UEFN project?
I make integration as painless as possible. Along with the clean, commented Verse code and UMG assets, I provide a clear, step-by-step setup guide. You will be able to easily migrate the assets and plug them right into your map
Can you integrate the UI with existing game mechanics (like a store or round system)?
Absolutely. If you choose a package that includes advanced Verse logic, I can build the UI to dynamically talk to your map's game loops, track player stats, or trigger shop purchases.
What if I need a small tweak or fix after delivery?
Every package comes with a revision period. If a button isn't aligning correctly or a text color needs a slight adjustment, I will happily fine-tune it to ensure it functions perfectly on your map.

