I will create game ready 3d characters with clean topology

N
numankaya682
N
numankaya682
A. Numan Kaya

About this gig

I will create game-ready 3D characters with clean topology, optimized for Unreal Engine, Unity, and real-time games.

I focus on proper topology, clean UVs, and efficient polygon usage, so your character works smoothly in-game, not just in renders.

What you will get:

  • Game-ready low poly or mid poly character
  • Clean topology suitable for animation
  • Optimized UVs & textures
  • PBR workflow (Unreal / Unity compatible)
  • Export-ready files (FBX / OBJ)

Packages overview:

Basic

  • Single game-ready character
  • Clean topology & UVs
  • No rig / no animation

Standard

  • Game-ready character
  • Clean topology & UVs
  • Optional simple rig

Premium

  • High-quality game-ready character
  • Clean topology & UVs
  • Rigged and ready for animation
  • Best option for production use

Optional extras:

  • Additional character
  • Accessories (weapons, gear, props)
  • Simple animations
  • Extra revisions
  • Fast delivery

Important notes:

  • Please contact me before ordering to discuss your project.
  • Reference images or sketches are highly recommended.
  • I prioritize functionality and performance, not just visual quality.

If you need a reliable 3D character for your game or project, feel free to message me first.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know A. Numan Kaya

A. Numan Kaya

3D Generalist

  • FromTurkey
  • Member sinceOct 2021
  • Languages

    English, Turkish
Portfolio: https://www.behance.net/numankaya34 I am a portfolio-driven 3D Generalist focused on creating game-ready assets for real-time projects. My work covers the full 3D production pipeline, including modeling, sculpting, retopology, UV mapping, texturing, and basic animation. I specialize in creating optimized assets that balance visual quality with performance, suitable for modern game engines such as Unreal Engine.

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