I will create game ready 3d props and objects with clean topology

N
numankaya682
N
numankaya682
A. Numan Kaya

About this gig

I will create game-ready 3D props and objects with clean topology

I am a portfolio-driven 3D Generalist specialized in creating optimized, game-ready 3D props suitable for real-time engines such as Unreal Engine and Unity.

This gig is focused on delivering clean topology, efficient UVs, and performance-friendly assets while maintaining strong visual quality. Whether you need props for a game, VR/AR project, cinematic scene, or visualization, I ensure professional, production-ready results.

What you will get:

  • Game-ready 3D prop modeling
  • Clean topology & optimized geometry
  • Proper UV mapping
  • PBR-ready workflow
  • Organized and clean files
  • Assets suitable for real-time engines

Types of props I can create:

  • Weapons & tools
  • Environment props (crates, barrels, furniture, etc.)
  • Hard-surface assets
  • Stylized or realistic objects
  • Game & cinematic props

Software & workflow:

  • Blender / 3ds Max
  • Substance Painter
  • Unreal Engine ready pipeline

Please message me before ordering to discuss your project and choose the most suitable package.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know A. Numan Kaya

A. Numan Kaya

3D Generalist

  • FromTurkey
  • Member sinceOct 2021
  • Languages

    English, Turkish
Portfolio: https://www.behance.net/numankaya34 I am a portfolio-driven 3D Generalist focused on creating game-ready assets for real-time projects. My work covers the full 3D production pipeline, including modeling, sculpting, retopology, UV mapping, texturing, and basic animation. I specialize in creating optimized assets that balance visual quality with performance, suitable for modern game engines such as Unreal Engine.

Other Game Art Services I Offer