I will design fantasy rpg game UI, hud and inventory

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obelisksys
O
obelisksys
Dominic A

About this gig

Need a dark fantasy RPG game UI that fits your engine instead of looking like a stock asset? I design player-first game UI, HUD, inventory and main menu screens from a developer's point of view 9-slice ready, scalable for 16:9 and ultrawide, and prepared for Unreal Engine (UMG) or Unity.


What I cover: main menus, settings, HUD, inventory, skill trees, dialogue boxes, shops.


Why me: I think in slicing, anchors, readability and engine logic while designing. Optional extra: engine-ready kit with sliced PNGs, color tables and string tables.


Message me before ordering with your genre and a rough list of screens!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Dominic A

Dominic A

Obelisk Systems UI Design

  • FromGermany
  • Member sinceNov 2026
  • Avg. response time1 hour
  • Last deliveryabout 11 hours
  • Languages

    English, German
I design game UI that players remember: menus, HUDs, inventories, quest logs and combat screens for RPG, strategy and indie games. Every project is built as one system: consistent components, a style guide your developers can follow, and engine-ready assets for Unity or Unreal on request. Recent concept work: Scarsworn (dark fantasy RPG), Saurgard (RTS) and a cozy comedy game – see my portfolio below. Clear scope, fast replies, revisions included. Send me your game idea and a few references, and I'll recommend the right package.