I will do strategy, rts, game UI


About this gig
Strategy games live and die by their UI. I design strategy game UI for RTS, 4X, city builder and tycoon games dense information made easy to read, with a HUD that never gets in the way of the map.
What I cover: resource bar, minimap, unit and building panels, build menus, tech and research trees, diplomacy, production queues, tooltips, main menu.
How I work: clear information hierarchy, consistent icon language, scalable layouts for 16:9 and ultrawide, 9-slice ready assets prepared for Unity or Unreal Engine.
Optional extras: engine-ready kit, custom icon pack, additional screens, second language.
Message me before ordering with your setting, platform and screen list!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Dominic A
Obelisk Systems UI Design
- FromGermany
- Member sinceNov 2026
- Avg. response time1 hour
Languages
English, German
FAQ
Do you use AI?
The UI is designed by hand. AI is only used for placeholder or mood art if you book it – and it is always labeled.
Which engines do you design for?
Unity (UI Toolkit/uGUI) and Unreal Engine (UMG). An engine-ready kit with sliced assets is available as an extra.
What do you need from me to start?
Your genre, platform, a list of screens and 2–3 reference games. Logos, fonts or existing art help too.
Do I get the source files?
Editable Figma source files are included in Premium and available as an extra for Basic and Standard.

