I will develop gameplay systems in unreal engine 5 blueprints

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ocdevstudio
O
ocdevstudio
Oumar C

About this gig

Need a new gameplay feature or help improving an existing Blueprint system in your Unreal Engine 5 project?


I can develop, fix, improve, or integrate gameplay systems using Blueprints, with a focus on clean and organized logic.


I can help with:


  • Gameplay mechanics: sprint, dash, attacks, pickups, abilities, interactions, and more
  • Combat systems
  • AI behaviors
  • UI, HUD and menus
  • Blueprint debugging and bug fixing
  • Improving and reorganizing existing Blueprints
  • Animation Blueprint integration
  • Prototype gameplay features


I can work on an existing project or create a new gameplay system based on your requirements.


Please contact me before ordering. Unreal Engine systems can vary a lot in complexity, and I want to make sure you choose the right package for your project.


Have a custom feature in mind? Send me a message and describe what you need.


Let's build it!


Want to see more of my work? You can check out my Unreal Engine gameplay demos here:

https://www.youtube.com/playlist?list=PLqywdC3osSl-2TDNhuB1ySusiUAhw-DiH

Get to know Oumar C

Oumar C

For your pleasure

  • FromFrance
  • Member sinceMay 2025
  • Avg. response time1 hour
  • Languages

    English, French
Game Designer & Unreal Engine Developer specialized in UE5 Blueprints, gameplay systems and rapid prototyping. I help indie developers and studios turn gameplay ideas into functional, testable experiences. I can help with gameplay mechanics, combat and interaction systems, AI, UI/HUD, Animation Blueprints, Level Design, prototyping and debugging. I also have professional experience working on an Unreal Engine training simulation project. Have a mechanic, prototype or UE5 problem? Send me your requirements and let's find the right solution.

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