I will develop advanced vr application for oculus meta quest 2 3 pro in unity and ue5


Level 1
About this gig
Are you looking for a high-quality, immersive, and fully optimized VR application for Oculus / Meta Quest 2, Meta Quest 3, or Quest Pro? Youre in the right place.
I am a professional VR Application Developer with strong experience in building advanced Virtual Reality experiences using Unity (C#) and Unreal Engine 5 (Blueprints/C++), delivering smooth performance, realistic interactions, and next-level user immersion.
What I Can Develop for You
- VR Games & Multiplayer Experiences
- VR Training Simulations
- Architecture & Real Estate Walkthrough VR
- VR Store / Virtual Showroom & Product Demo
- Educational VR Learning Apps
- Therapy, Meditation & Wellness VR Applications
Why Choose Me?
- Expert in Unity & Unreal Engine VR Development
- High FPS optimization for Meta Quest standalone devices
- Clean code, scalable project structure
- Professional workflow and clear communication
- Fast delivery
What You Will Receive
- Complete VR Application
- Full Project Source Files
- VR-ready UI and Interaction System
- Tested build for Quest 2 / Quest 3 / Quest Pro
- Optimization for performance & smooth gameplay
Lets Build Your Next Level Meta Quest VR Application!
Contact me Now!!!
Get to know Zade Zink
OCULUS META QUEST PRO UNITY UNREAL ENGINE VR GAME DEVELOPMENT
Level 1
- FromUnited Kingdom
- Member sinceDec 2025
- Avg. response time4 hours
- Last delivery1 month
Languages
English, Spanish, French, Greek
FAQ
Which VR devices do you support?
I develop VR applications specifically for Meta Quest 2, Quest 3, and Quest Pro. All apps are optimized for standalone performance and built using Meta XR / OpenXR standards.
Which engine do you use Unity or Unreal Engine 5?
I work with both Unity (C#) and Unreal Engine 5 (Blueprints & C++).
Will the VR app be optimized for smooth performance?
Absolutely. Performance optimization is a top priority. Your VR application will be optimized to run smoothly at 72FPS / 90FPS / 120FPS depending on the device capability.
Can you integrate hand tracking and advanced VR interactions?
Yes. I can implement: Hand tracking Controller-based interactions Grab, throw, push, pull mechanics Teleportation & smooth locomotion Physics-based interactions Custom VR UI systems

