I will make high quality custom models in blockbench


About this gig
Lets be honest: there is nothing worse than a custom model that looks great but lags the server or has broken animations in-game.
I am a Blockbench specialist focused on creating high-performance, "Minecraft-style" 3D assets. Whether you are running a Java server with ModelEngine, building a Bedrock Add-on, or working on a standalone low-poly game, I build my models to be clean, optimized, and ready to deploy.
I dont just "generate" models; I hand-place every cube and pixel to ensure the Box-UV mapping is perfect and the pivot points are exactly where they need to be for fluid movement.
What I offer:
Custom Entities: Bosses, NPCs, and pets with proper bone hierarchies.
Items & Cosmetics: 3D swords, tools, and wearable hats/armor.
Clean Textures: Authentic pixel-art texturing (no messy "noise" or bleeding).
Smooth Animations: Hand-keyed loops that feel natural in-game.
If you have a concept sketch or even just a rough idea, send it over. Lets get it moving in Blockbench.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Daniel
Virtual Assistance
- FromNigeria
- Member sinceApr 2026
- Avg. response time1 hour
Languages
English, French
My Portfolio
FAQ
Do you do the texturing too?
Definitely. Every model includes a custom-painted texture map. I specialize in the classic 16x or 32x pixel-art style.
What if I need an extra animation later?
No problem. I keep all .bbmodel files backed up. You can message me anytime for add-on animations
Will this work with ModelEngine on my Java server?
Yes. I organize the folders and bones specifically for ModelEngine requirements so the textures and animations load correctly.

