I will create retro 8bit 16bit pixel art characters and animations for games in unity


About this gig
Are you building a retro style game and need pixel art characters that actually work in game, not just look good?
I create retro 8bit and 16bit pixel art characters and animations for games, designed specifically for real gameplay use clean sprites, smooth animations, and properly organized sprite sheets.
Many game developers struggle with pixel art that has inconsistent sizes, broken animation loops, or sprite sheets that dont integrate well into their game engine. This service is built to solve exactly that.
What youll get:
Custom pixel art characters (player, enemies, NPCs, or props)
Smooth pixel art animations (idle, walk, run, attack, etc.)
Clean, game ready sprite sheets
Retro styles: 8bit, 16bit, NES, SNES, and classic arcade
Assets suitable for Unity, Godot, GameMaker, and other engines
Perfect for:
Indie games, RPGs, platformers, fighting games, mobile games, and retro inspired projects.
Simple process:
You share your character idea I design the pixel art animate deliver ready to use files
If you want reliable pixel art game assets that save you time and fit directly into your game, youre in the right place.
Lets bring your game characters to life pixel by pixel.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Odunalayormhi
PIXEL ARTIST
- FromNigeria
- Member sinceAug 2024
- Avg. response time1 hour
- Last delivery3 months
Languages
English, German, French, Spanish
FAQ
What do you need from me to get started?
I’ll need a brief description of your character, preferred style (8bit or 16bit), reference images if available, and the type of animations you need. If you don’t have references, a simple idea or description is enough to begin.
Will the pixel art be ready to use in my game?
Yes. All characters and animations are created as game ready assets, with clean sprite sheets and consistent pixel sizing, suitable for engines like Unity, Godot, GameMaker, mugen and similar tools.
What pixel art styles do you offer?
I specialize in retro pixel art styles, including 8bit and 16bit (NES, SNES, arcade-inspired). If you have a specific reference style, feel free to share it.
What animations can you create?
I can create common game animations such as idle, walk, run, attack, jump, hit, death, and more. The number of animations depends on the package you select.
What file formats will I receive?
You will receive PNG sprite sheets with transparent backgrounds. If you need a specific layout or naming convention for your engine, let me know before delivery.
Can you match an existing art style?
Yes. If your game already has an established pixel art style, I can match it closely as long as you provide clear references or existing assets.
Do you create sprite sheets or individual frames?
I deliver organized sprite sheets ready for game implementation. Individual frames can also be provided if requested.
Are revisions included?
Yes. Each package includes revisions based on the package level. Revisions cover adjustments to animations, proportions, or details — not full redesigns unless discussed beforehand.
Can you work on long-term or multiple characters?
Yes. I’m open to long term collaborations for indie games and studios. If you have multiple characters or ongoing needs, feel free to message me for a custom offer.
What if I’m not sure which package to choose?
No problem. Send me a message with your project details, and I’ll recommend the best package for your needs before you place an order

