I will do 3d character rigging in maya, iclone, blender, unity, cc4, character creator

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G ben

About this gig

Looking for a professional 3D character rigger? You're in the right place!


I will create clean, production-ready character rigs for games, animation, cinematics, VR/AR, and real-time projects using Maya, Blender, iClone, Unity, CC4, and Character Creator.


What I Offer:

  • Professional humanoid & creature rigging
  • IK/FK controls
  • Facial rigging & blend shapes
  • Advanced controllers & custom attributes
  • Skin weight painting and optimization
  • Bone hierarchy setup for Unity & Unreal Engine
  • Character Creator (CC4) rig adjustments
  • Animation-ready rigs with clean deformation
  • Bug fixing and rig improvements

I work with both high-poly and low-poly characters and ensure smooth, natural movement with organized controllers for easy animation.


Why Choose Me?

  • High-quality professional rigs
  • Fast delivery
  • Clean file organization
  • Excellent communication
  • 100% customer satisfaction


Please contact me before placing your order to discuss your project requirements and ensure the best results.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know G ben

G ben

3D Artist

  • FromCanada
  • Member sinceJun 2026
  • Avg. response time18 hours
  • Languages

    English, Spanish, French, German, Italian
I am a professional 3D Artist specializing in 3D modeling, rigging, and animation. I am skilled in Autodesk Maya, 3ds Max, ZBrush, Substance Painter, Substance Designer, Blender, Unity, Unreal Engine, Character Creator, Marvelous Designer, and more. I create high-quality high-poly and low-poly 3D models, fully rigged characters, environments, furniture, buildings, and custom assets with clean topology, optimized UV maps, and realistic textures for games, animation, VR/AR, product visualization, and other creative projects.