I will create high quality 8bit, 16bit pixel character pixel art sprite pixel animation

O
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O
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Olakush

About this gig

Are you looking for awesome retro-style pixel art that stands out? Youre in the right place!

I will create high-quality 8bit, 16bit, and custom pixel art characters, pixel sprites, and pixel animations for games, personal projects, streamers, NFTs, and more.

From simple retro characters to detailed animated sprite sheets, I focus on creating clean, smooth, and visually appealing pixel art that matches your idea perfectly.


What I offer:


  • Pixel art characters
  • 8bit & 16bit retro designs
  • Pixel art sprites
  • Sprite sheets
  • Pixel animations
  • Idle, walk, run, attack animations
  • Game assets & objects
  • Custom pixel art based on your idea


Why work with me?


  • High-quality original artwork
  • Smooth and professional animation
  • Fast response and friendly communication
  • Attention to detail
  • On-time delivery
  • Satisfaction guaranteed


Youll receive:


  • PNG files
  • Transparent background
  • GIF animation (if needed)
  • Sprite sheets
  • High-resolution final delivery


Whether youre creating a game, animation project, or retro-themed content, Im here to help turn your ideas into amazing pixel art.



Send me a message before ordering so we can discuss your project and create exactly what you need.


Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Olakush

Olakush

2d modeling

  • FromUnited States
  • Member sinceJan 2026
  • Avg. response time1 hour
  • Languages

    English, French, Spanish, German
Hey! I’m a pixel artist who loves creating clean, detailed pixel art for games and creative projects. I mainly work on: Game assets & environments Pixel tilesets (seamless & game-ready) Characters, enemies & props Backgrounds and level art I focus on strong readability, consistent style, and proper tileability, so the art doesn’t just look good—it actually works in-game. Whether you’re using Unity, Godot, GameMaker, or another engine, I make sure the assets are ready to drop in.

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