Hi
I can convert your static characters into dynamic, pose-able models because I am an experienced 3D rigging artist. For animation, gaming, or any other interactive project, I can bring your ideas to life.
Here I will rig3d animal for livestream, vrchat, glb, vrm avatar, fur3d rig, ue5 control rig, rig3d for webAr, live link face
My Expertise:
- Maya: Industry-standard rigging software for precise control and complex character setups.
- IClone: Streamlined character rigging for efficient workflows and fast turnaround times.
- Unreal Engine & Unity 3D: Integration of your rigged characters into popular game engines for seamless animation and interactivity.
- Mixamo: Integration with Mixamo's online auto-rigging service for efficient character retargeting.
What I offer:
- Clean and efficient rig setups: Optimized for performance and ease of animation.
- IK (Inverse Kinematics) & FK (Forward Kinematics) switching: For natural and precise character movement.
- Facial rigging: Bring emotions to life with expressive facial controls.
- Weight painting: Ensure smooth deformations throughout your character's mesh.
- Skinning: Seamless attachment of the mesh to the underlying rig.
- Game-ready optimization