I will create 3d printable game assets, 3d gun, game weapons, and 3d game accessories

O
olzin_studio
O
olzin_studio
Olzin

About this gig

Hello: I create professional 3D game props, fictional weapon assets, sci-fi objects, fantasy equipment and hard-surface models for games, animation, VFX, cosplay and decorative 3D printing. Get clean topology, optimized meshes, UVs, PBR materials, STL/3MF-ready suitable props and realistic renders.


Specialized In:


  • Fictional weapon modeling
  • Sci-fi weapon props
  • Fantasy weapon props
  • Futuristic weapon props
  • Game weapon assets
  • Energy weapon props
  • Fantasy sword modeling
  • Fantasy axe modeling
  • Fantasy hammer modeling
  • Cyberpunk prop modeling
  • Game assets
  • Game ready prop modeling
  • FPS prop
  • RPG asset
  • Hero prop
  • Environment prop, Inventory asset, Interactive object and Pickup asset modeling
  • Unity ready & Unreal ready assets
  • Hard surface & Mechanical prop modeling
  • Robot prop modeling
  • Sci-fi machinery
  • Futuristic equipment
  • Industrial props
  • Vehicle and Spacecraft accessories
  • Technical props
  • Custom object, Printable prop, Cosplay prop, Collectible & Display model modeling
  • Decorative 3D models
  • Miniature prop modeling
  • Fictional printable props
  • Game inspired printable assets
  • Printable character accessories
  • Low poly & High poly modeling


WHY CHOOSE ME?


  • Hard surface specialization


Thanks!!!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Olzin

Olzin

3D Automotive Hard Surface Artist Cars Trucks Game Assets Props and Printable

  • FromTurkey
  • Member sinceSep 2026
  • Avg. response time20 hours
  • Languages

    English, Arabic, French, Italian, Macedonian, German, Somali, Romanian
I’m a professional 3D artist specializing in realistic automotive, transportation, hard-surface and game-ready asset creation. I model cars, trucks, trailers, vehicle parts, fictional props, sci-fi assets and non-functional printable models for games, animation, VFX, advertising, visualization, simulation, collectibles and 3D printing. My workflow covers concept development, high/low-poly modeling, retopology, UV mapping, PBR texturing, materials, optimization, rendering and production-ready exports. I focus on clean geometry, accurate details and reliable delivery.