I will create realistic 3d printable vehicle model, game vehicle design and 3d assets

O
olzin_studio
O
olzin_studio
Olzin

About this gig


Hello:


I will create realistic 3D car and vehicle models for games, automotive visualization, advertising, animation, simulation and 3D printing. I create detailed exteriors, interiors, wheels, lights, accessories, custom parts, UVs, PBR materials, optimized topology and production-ready files.


Service:


  • Realistic 3D car modeling :Luxury car | Sports car | Supercar | Hypercar | Concept car | Electric vehicle | SUV | Sedan | Coupe | Convertible | Pickup truck | Race car | Classic car and Custom vehicle modeling
  • Vehicle components: interior Car design, Dashboard, Steering wheel, Car seat, Wheel, Tire, Headlight, Taillight, Grille, Bumper, Spoiler, Diffuser, Fender, Exhaust visual and Body-kit modeling
  • Game/CGI
  • Game ready car modeling
  • Low poly vehicle and High poly vehicle modeling
  • FiveM vehicle modeling
  • GTA-style vehicle, Unity ready vehicle and Unreal ready vehicle assets
  • Vehicle UV mapping
  • PBR vehicle texturing
  • Vehicle topology optimization
  • Automotive rendering
  • Vehicle customization visualization
  • 3D printable vehicle modeling
  • Vehicle animation preparation


WHY CHOOSE ME?



  • Automotive specialization
  • Detail oriented modeling
  • Production focused workflow


Thanks!!!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Olzin

Olzin

3D Automotive Hard Surface Artist Cars Trucks Game Assets Props and Printable

  • FromTurkey
  • Member sinceSep 2026
  • Avg. response time20 hours
  • Languages

    English, Arabic, French, Italian, Macedonian, German, Somali, Romanian
I’m a professional 3D artist specializing in realistic automotive, transportation, hard-surface and game-ready asset creation. I model cars, trucks, trailers, vehicle parts, fictional props, sci-fi assets and non-functional printable models for games, animation, VFX, advertising, visualization, simulation, collectibles and 3D printing. My workflow covers concept development, high/low-poly modeling, retopology, UV mapping, PBR texturing, materials, optimization, rendering and production-ready exports. I focus on clean geometry, accurate details and reliable delivery.