I will design ue5 game environment open world game multiplayer map level design


About this gig
Need a professional Unreal Engine 5 Level Designer to build immersive, gameplay ready levels?
I create high quality UE5 game levels, game environments, open worlds, multiplayer maps, FPS, RPG, survival, horror, fantasy, sci fi, indoor, outdoor, and custom levels using Nanite, Lumen, World Partition, PCG Framework, Landscape Tools, Blueprints, and Quixel Megascans.
My services include level design, world building, environment art, terrain sculpting, landscape creation, modular environments, game assets, lighting, foliage, weather systems, cinematic scenes, AI navigation, spawn points, and gameplay optimization for PC, console, VR, and multiplayer projects.
Every level is optimized with LODs, collision, UV mapping, PBR materials, occlusion culling, level streaming, GPU/CPU optimization, organized project files.
You'll receive a production ready UE5 project, source files, FBX assets, PBR textures, lighting setup, optimized meshes, high resolution renders, and commercial use rights.
Perfect for indie developers, AAA studios, VR/AR, Fortnite UEFN, simulation, virtual production, and architectural visualization.
Contact me before ordering to discuss your project requirements.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know omoribay
Unreal Engine 5 Environment Artist, Level Design, World Building Expert
- FromUnited Kingdom
- Member sinceJul 2026
Languages
English, Spanish, French
FAQ
What types of game levels can you design?
I create open world, FPS, RPG, survival, horror, fantasy, sci fi, multiplayer, VR, indoor, outdoor, stylized, and realistic Unreal Engine 5 levels tailored to your gameplay and visual goals.
Will my level be optimized for performance?
Yes. Every project is optimized using Nanite, Lumen, World Partition, LODs, HLODs, collision, level streaming, occlusion culling, GPU/CPU optimization, and clean project organization to ensure smooth gameplay.
What software and tools do you use?
I primarily use Unreal Engine 5 with Blueprints, PCG Framework, Landscape Tools, Quixel Megascans, Blender, Maya, Houdini, SpeedTree, ZBrush, and Substance Painter where required.
What files will I receive?
You'll receive the UE5 project, organized source files, FBX assets (if applicable), PBR textures, lighting setup, collision, optimized meshes, navigation data, high resolution screenshots, and other deliverables included in your selected package.
Should I contact you before placing an order?
Yes. Please message me first with your game genre, level size, references, gameplay requirements, target platform, and desired art style so I can recommend the most suitable package and workflow.

