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I will develop advanced custom assetto corsa car physics, tire model, suspension
About this Gig
Bad handling ruins a good-looking Assetto Corsa mod. If your car snaps on turn-in, floats over bumps, or just feels "off" compared to real-world telemetry, players notice immediately and reviews suffer for it.
I build and tune realistic physics from the ground up: tire models matched to real compound data, suspension geometry that reacts correctly to load transfer, aero balance tuned for stability at speed, and drivetrain/engine curves that match the actual car. I work in Content Manager, Kunos physics tools, and Blender for any geometry adjustments physics work exposes.
Whether you have a raw model needing a full physics pass, or an existing mod that just needs the handling fixed, I diagnose what's causing the bad feel (usually tire grip curves or wrong CG/weight distribution) and rebuild it to drive the way it should planted, predictable, and true to the real car's behavior.
Send me your car files and any reference data (real specs, onboard footage, telemetry) and I'll tell you exactly what needs work before you commit to an order.
Message me with your project details to get started.

