I will create aaa gameready 3d models for unreal engine and unity

O
orkhan3d
O
orkhan3d
Orkhan

About this gig

Looking for high-quality AAA game-ready 3D assets for your game? Youre in the right place!

I create fully optimized, real-time 3D models for Unreal Engine, Unity, and any custom game engine.


I deliver assets that are clean, performant, beautifully detailed, and ready to drop straight into your game.


What You Will Get:


AAA-quality 3D models (props, environment assets, weapons, furniture, machines, devices, etc.)


Clean topology (optimized for real-time performance)


Proper UVs with perfect texel density


Full PBR texture sets (BaseColor, Roughness, Metallic, Normal, AO, Opacity, Emissive if needed)


2K / 4K textures depending on your needs


Game-ready export for Unreal Engine & Unity


Optional LOD creation


Realistic materials and high-quality details


Fast delivery + constant communication



Why Choose Me?


Professional AAA assets created for my own game (Arxiv 13)


Handmade in Blender + Substance Painter no AI garbage


Optimized for performance, fully game-ready


Revisions included until you are satisfied


I Can Model:


Environment props


Hard-surface / industrial assets


Furniture & architectural elements


Horror / post-apocalyptic pr

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Orkhan

Orkhan
  • FromAzerbaijan
  • Member sinceMay 2025
  • Languages

    English, Russian, Turkish, Azerbaijani
Looking for high-quality, AAA game-ready 3D assets for your game? You’re in the right place, brother! I create fully optimized, real-time 3D models designed specifically for Unreal Engine, Unity, and any custom game engine. I deliver assets that are clean, performant, beautifully detailed, and ready to drop straight into your game. What You Will Get: AAA-quality 3D models (props, environment assets, weapons, furniture, machines, devices, etc.) Clean topology (optimized for real-time performance) Proper UVs (no stretching, perfect texel density) PBR texture sets (BaseColor, Roughness, Met